As a Product Design Intern at BigBasket, I had the chance to work on a range of exciting projects. My most meaningful and impactful project was the development of a Design System for the customer app from the ground-up. Within the organization, adoption of this system increased design and development collaboration and served as a strong foundation for building accessible and usable products.
Product Design Intern
Research, UI Auditing, Process Streamlining, Design Systems, Documentation, DesignOps
3 Designer Interns (including me), 1 Design Mentor
Mar 2021 - Jun 2021
BigBasket has been a leading player in the rapidly growing startup industry, experiencing even faster growth during the past two years of the pandemic. However, as the company rapidly introduced new screens and features through numerous design iterations, it struggled to maintain consistency in the styles of elements. A lack of centralized implementation led to inconsistency in both the design files and the final product.
No design system = disconnected user experience
It was evident that significant changes were needed to address the current challenges. The goal was to create a new design system that would streamline the UX process and improve efficiency, saving time and resources for the team.
To better understand the different problems in our workflow, we spoke with front-end developers and designers to uncover their primary objectives and pain points. Through these conversations, we discovered that we need to:
We began by conducting an audit of our product across various platforms. We tracked all instances of specific tokens and components on different pages and flows, and established guidelines for design and implementation. This served as a reference for my work and helped me to fully understand the purpose, function, and role of each component within the app, including all relevant use cases. Through this process, I thoroughly examined the existing system and addressed the following key questions:
I studied the organizational structure and documentation practices of well-established design systems of other companies. This research helped me to identify key concepts that we should incorporate in our system, design patterns, and organizational hierarchies that we could utilize to structure our work. I gained valuable insights and, inspired by Brad Frost, our team decided to adopt the atomic design approach to create our design system.
Just as in Brad Frost's atomic design, a watermelon can be broken down into smaller, distinct parts, such as its skin, flesh, and seeds, each serving a specific function and able to be used in different ways. Watermelon, being one of the highest selling items in BigBasket’s catalogue of SKU and also showing close resembles with its brand colours, inspired me to propose the name the design system as "Melon". I created a slide deck behind this philosophy which was well received by the entire design team before becoming official.
My mentor had already created a spreadsheet for our team to use, on which we listed all the components used across our platforms in a table and organized them into an initial structure of foundations, components, and patterns. It was crucial to clearly define the distinctions between the different parts we would be designing and building in order to ensure the success of the system.
We started with atoms, the smallest units, that will be the foundation for our design system. I specifically focussed on typography, iconography, spacing.
After establishising the visual language, creating new components suddenly became was simple because of the basic rules that we previously laid out. Every component that was added came with its own guidelines, specs and behavior based on any previous components it was made up from. Taking button as an example, we utilized our typography styles for the text, our color palette to determine the colors for every state, and spacing presets to ensure scalability to different sizes.
While most components were unified, we decided to keep the native properties to maintain the familiarity associated with each platform. An example of this is our custom top navigation that adheres to native guidelines for iOS and Android but utilizes Melon's typography and iconography.
Shared component library used for creating high fidelity designs
We recognized that effective documentation and governance of our design language would be crucial for the success and sustainability of the system. As a designer, this aspect of the process required a high degree of empathy. We created and regularly updated documentation resources within the Figma file, including design principles, quick start guides, and best practices for designing and testing components. The documentation for each component and pattern had slight variations, but overall it conveyed the information in a detailed yet succinct manner.
Template for documentation structure & guidelines
A clickable prototype of the documentation
Within the organization, utilization of the system helped our design team save time and improve design-dev collaboration. It also served to improve efficiency in developing new tools, leading to a more cohesive, higher-quality user experience. Here are some major accomplishments:
Mayank was a great addition to our design team at bb. His eagerness to learn and passion for visual design was evident in the quality of the work he produced. He built a design system with the help of team members by quickly adapting and understanding of our design standards and bringing fresh ideas to the table. I have no doubt that Mayank will continue to excel in his career and I highly recommend him for any design opportunities in the future.
Abhiteja Vulapu, Head of Design at BigBasket
Mayank is a very talented and dedicated designer who brings storytelling and visual communication to the fore. His ability to clearly articulate his thoughts and think rationally, made it a joy to work and have meaningful conversations with him. He is a quick learner and has an inquisitive mind that helped him learn and unlearn various concepts here at BigBasket - especially on the design system project. Wishing him the best!
Raghavan Vasudevan, Senior Product Designer at BigBasket
Other Projects
PathAIHelping pathologists collaborate more efficiently
WalkityWearable device focused on assisting the visually impaired
M-CompassMaking it easy for students to get around campus
RolipoliAn adaptable device to fold and store your sleeping bag
ZenSpaceVR experience to provide mental and physical rehabilitation
If you’re looking to work with me or want to grab some coffee, feel free to email me at kingermayank@gmail.com